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Paradowski Creative
- St. Louis, MO
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Empowering everyone to build reliable and efficient software.
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Reddy-dev / Unreal-Flecs
Forked from SanderMertens/flecsUnreal Engine Flecs Plugin
A state charts extension for Godot 4
HeightMap terrain for Godot implemented in GDScript
Cool one-shot particle system for Godot
A small prototype to learn implementing basic gameplay mechanics in Godot Engine
Mesh splitting and merging script for Godot
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
FMOD Studio GDExtension bindings for the Godot game engine
Networking solution for the wonderful Godot engine.
Simple test to combine Flecs ecs with Godot.
Draw 3D debug graphics and 2D overlays with this add-on.
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
Git implementation of the VCS interface in Godot
a project of trying to create a Persona 5 Menu in Godot
Godot: run sequential and parallel animations with less code
A powerful nonlinear dialogue system for Godot
Pure C# 3D real time physics simulation library, now with a higher version number.
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for qu…
This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.
Addon to generate customizable cylindrical meshes from 3D curves
Addon to deform 3D meshes using customizable deformers at run-time.