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ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.
This project allows to perform DLL-injection into UWP applications
Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
lauralex / dwm_lut
Forked from ledoge/dwm_lutApply 3D LUTs to the Windows desktop for system-wide color correction/calibration
A tool for recompiling Xbox 360 games to native executables.
A portable payload to decrypt PS5 SELF files from the filesystem to USB drive
Smithbox is a modding tool for Elden Ring, Armored Core VI, Sekiro, Dark Souls 3, Dark Souls 2, Dark Souls, Bloodborne and Demon's Souls.
Elden Ring Cheat Engine table maintained by The Grand Archives.
OpenOrbis / LibOrbisPkg
Forked from maxton/LibOrbisPkgLibrary, GUI, CLI for creating, inspecting, and modifying PS4 PKG, SFO, PFS, and related filetypes
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IF…
kalaposfos13 / shadPS4
Forked from shadps4-emu/shadPS4PS4 emulator for Windows,Linux,MacOS
A node-based image processing GUI aimed at making chaining image processing tasks easy and customizable. Born as an AI upscaling application, chaiNNer has grown into an extremely flexible and power…
Release and issue tracker for SEUS PTGI GeForceLegend's Modified Edition, a deeply modified version SEUS PTGI
DanielSvoboda / shadPS4
Forked from shadps4-emu/shadPS4PS4 emulator for Windows and Linux
Mixbox is a library for natural color mixing based on real pigments.
A lightweight uproject that debloats Unreal Engine, reducing package size and increasing editor speed.
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
A functionally complete decompilation of LEGO Island (1997)
A launcher and mod/patch tool for the 1997 video game LEGO Island.
An ink drawing post processing shader