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A node-based image processing GUI aimed at making chaining image processing tasks easy and customizable. Born as an AI upscaling application, chaiNNer has grown into an extremely flexible and power…
Release and issue tracker for SEUS PTGI GeForceLegend's Modified Edition, a deeply modified version SEUS PTGI
DanielSvoboda / shadPS4
Forked from shadps4-emu/shadPS4PS4 emulator for Windows and Linux
Mixbox is a library for natural color mixing based on real pigments.
A lightweight uproject that debloats Unreal Engine, reducing package size and increasing editor speed.
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
A functionally complete decompilation of LEGO Island (1997)
A launcher and mod/patch tool for the 1997 video game LEGO Island.
An ink drawing post processing shader
DXIL conversion to SPIR-V for D3D12 translation libraries
An FBX reader and writer for .NET. Expanded to be able to export animations conveniently.
A modern, fast and flexible .NET testing framework
Script to test single core stability, e.g. for PBO & Curve Optimizer on AMD Ryzen or overclocking/undervolting on Intel processors
A library for deswizzling and swizzling texture data for various game consoles.
PlayStation 4 emulator for Windows, Linux and macOS written in C++
Caldera data set from Call of Duty®: Warzone™
010 editor template for reading ER save files.
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
A low-level .NET library for reading and writing Unreal Engine game assets.