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버그 수정
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1. 결투하고 돌아왔을 때 금고 위치 유지
2. 결투하고 돌아왔을 때 보안관 스폰 안되는 버그 수정
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DY committed Feb 21, 2023
1 parent d0a9ee4 commit 1898a9d
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Binary file modified Content/Blueprints/Controller/BP_DuelPlayerController.uasset
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Binary file modified Content/Blueprints/GameModes/BP_TownGameMode.uasset
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3 changes: 3 additions & 0 deletions Source/WildWest/GameInstance/WildWestGameInstance.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,9 @@ class WILDWEST_API UWildWestGameInstance : public UGameInstance
UPROPERTY(BlueprintReadOnly, Category = "Index", meta = (AllowPrivateAccess = "true"))
TArray<int32> RemovedControllerIndex;

UPROPERTY(BlueprintReadOnly, Category = "Transform", meta = (AllowPrivateAccess = "true"))
TArray<FTransform> VaultTransformList;

int32 CurrentSheriffIndex;

float MasterVolume{ 1.0f };
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