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A chess game implementation with graphical interface via SFML. No AI included

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Chess

My university project - simple implementation of chess gameplay (C++, SFML as render engine)

Features parsing of configuration file, UI following simple design patterns, rendering of interactive chess board, controlling the game progress

Made in 2017 by Alexey Larionov during the C++ OOP course in Saint-Peterburg Peter the Great Polytechnic University.

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A chess game implementation with graphical interface via SFML. No AI included

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