Opinionated Framework for Building Hyper-Scalable Blockchains on Avalanche
The freedom to create your own Virtual Machine (VM), or blockchain runtime, is one of the most exciting and powerful aspects of building on Avalanche, however, it is difficult and time-intensive to do from scratch. Forking existing Avalanche VMs makes it easier to get started, like spacesvm or subnet-evm, but is time-consuming and complex to ensure correctness as changes occur upstream (in repos which often weren't meant to be used as a library).
The hypersdk
is the first (of many) frameworks dedicated to making it
faster, safer, and easier to launch your own optimized blockchain on an Avalanche
Subnet. By hiding much of the complexity of building your own blockchain
runtime behind Avalanche-optimized data structures and algorithms, the
hypersdk
enables builders to focus their attention on the aspects of their
runtime that make their project unique (and override the defaults only if needed).
For example, a DEX-based project should focus on implementing a novel trading
system and not on transaction serialization, assuming that is already done
efficiently for them.
This opinionated design methodology means that most runtimes built on the
hypersdk
, called a hypervm
, only need to implement 500-1000 lines of their own
code to add custom interaction patterns (and don't need to copy-paste code from upstream
that they need to keep up-to-date). However, if you do want to provide your own
mechanism, you can always override anything you are using upstream if you can
compose something better suited for your application. That same DEX-based
project may wish to implement custom block building logic that prioritizes the
inclusions of trades of certain partners or that interact with certain order
books.
Last but certainly not least, the usage of these Avalanche-optimized data structures
and algorithms means that your hyperchain
can process thousands of transactions per second
without needing to hire a team of engineers to optimize it or understanding
anything about how it works under the hood...but you can certainly achieve
higher throughput if you do ;).
hypersdk
: framework for building high-performance blockchains on Avalanchehypervm
: Avalanche Virtual Machine built using thehypersdk
hyperchain
:hypervm
deployed on the Avalanche Network
hypersdk
is considered ALPHA software and is not safe to use in
production. The framework is under active development and may change
significantly over the coming months as its modules are optimized and
audited.
All hypersdk
state is stored using x/merkledb
,
a path-based merkelized radix tree implementation provided by avalanchego
. This high-performance
data structure minimizes the on-disk footprint of any hypervm
out-of-the-box by deleting
any data that is no longer part of the current state (without performing any costly reference counting).
The use of this type of data structure in the blockchain context was pioneered by the go-ethereum team in an effort to minimize the on-disk footprint of the EVM. We wanted to give a Huge shoutout to that team for all the work they put into researching this approach.
Instead of requiring nodes to execute all previous transactions when joining
any hyperchain
(which may not be possible if there is very high throughput on a Subnet),
the hypersdk
just syncs the most recent state from the network. To avoid falling
behind the network while syncing this state, the hypersdk
acts as an Avalanche Light
Client and performs consensus on newly processed blocks without verifying them (updating its
state sync target whenever a new block is accepted).
The hypersdk
relies on x/sync
,
a bandwidth-aware dynamic sync implementation provided by avalanchego
, to
sync to the tip of any hyperchain
.
Instead of employing goleveldb
, the
hypersdk
uses CockroachDB's pebble
database for
on-disk storage. This database is inspired by LevelDB/RocksDB but offers a few
improvements.
Unlike other Avalanche VMs, which store data inside avalanchego's
root
database, hypervms
store different types of data (state, blocks, metadata, etc.) under
a set of distinct paths in avalanchego's
provided chainData
directory.
This structure enables anyone running a hypervm
to employ multiple logical disk
drives to increase a hyperchain's
throughput (which may otherwise be capped by a single disk's IO).
The hypersdk
is primarily about an obsession with hyper-speed and
hyper-scalability (and making it easy for developers to achieve both by
wrapping their work in opinionated and performant abstractions).
Developers don't care how easy it is to launch or maintain their own
blockchain if it can't process thousands of transactions per second with low
time-to-finality. For this reason, most development time on the hypersdk
thus far has been dedicated to making block verification and state management
as fast and efficient as possible, which both play a large role in making this
happen.
hypersdk
transactions must specify the keys they will touch in state (read
or write) during execution and authentication so that all relevant data can be
pre-fetched before block execution starts, which ensures all data accessed during
verification of a block is done so in memory). Notably, the keys specified here
are not keys in a merkle trie (which may be quite volatile) but are instead the
actual keys used to access data by the storage engine (like your address, which
is much less volatile and not as cumbersome of a UX barrier).
This restriction also enables transactions to be processed in parallel as distinct, ordered transaction sets can be trivially formed by looking at the overlap of keys that transactions will touch.
Parallel transaction execution was originally included in hypersdk
but
removed because the overhead of the naïve mechanism used to group transactions
into execution sets prior to execution was slower than just executing transactions
serially with state pre-fetching. Rewriting this mechanism has been moved to the
Future Work
section and we expect to re-enable this functionality soon.
The Auth
interface (detailed below) exposes a function called AsyncVerify
that
the hypersdk
may call concurrently (may invoke on other transactions in the same
block) at any time prior/during block execution. Most hypervms
perform signature
verification in this function and save any state lookups for the full Auth.Verify
(which has access to state, unlike AsyncVerify
). The generic support for performing certain
stateless activities during execution can greatly reduce the e2e verification
time of a block when running on powerful hardware.
The hypersdk
makes no assumptions about how Actions
(the primitive for
interactions with any hyperchain
, as explained below) are verified. Rather,
hypervms
provide the hypersdk
with a registry of supported Auth
modules
that can be used to validate each type of transaction. These Auth
modules can
perform simple things like signature verification or complex tasks like
executing a WASM blob.
hypersdk
transactions don't use nonces
to protect against replay attack like many other account-based blockchains. This means users
can submit transactions concurrently from a single account without worrying about ordering them properly
or getting stuck on a transaction that was dropped by the mempool.
Additionally, hypersdk
transactions contain a time past which they can no longer be included inside
of a hypersdk
block. This makes it straightforward to take advantage of temporary situations on a
hyperchain
(if you only wanted your transaction to be valid for a few seconds) and removes
the need to broadcast replacement transactions (if the fee changes or you want
to cancel a transaction).
On the performance side of things, a lack of transaction nonces makes the mempool more performant (as we no longer need to maintain multiple transactions for a single account and ensure they are ordered) and makes the network layer more efficient (we can gossip any valid transaction to any node instead of just the transactions for each account that can be executed at the moment).
hypersdk
provides support for Avalanche Warp Messaging (AWM) out-of-the-box. AWM enables any
Avalanche Subnet to send arbitrary messages to any another Avalanche Subnet in just a few
seconds (or less) without relying on a trusted relayer or bridge (just the validators of the Subnet sending the message).
You can learn more about AWM and how it works
here.
AWM is a primitive provided by the Avalanche Network used to verify that a particular BLS Multi-Signatures is valid and signed by some % of the stake weight of a particular Avalanche Subnet (typically the Subnet where the message originated). Specifying when an Avalanche Custom VM produces a Warp Message for signing, defining the format of Warp Messages sent between Subnets, implementing some mechanism to gather individual signatures from validators (to aggregate into a BLS Multi-Signature) over this user-defined message, articulating how an imported Warp Message from another Subnet is handled on a destination (if the destination chooses to even accept the message), and enabling retries in the case that a message is dropped or the BLS Multi-Signature expires are just a few of the items left to the implementer.
The hypersdk
handles all of the above items for you except for defining when
you should emit a Warp Message to send to another Subnet (i.e. what an export looks like on-chain),
what this Warp Message should look like (i.e. what do you want to send to another Subnet), and
what you should do if you receive a Warp Message (i.e. mint assets if you
receive an import).
Every object that can appear on-chain (i.e. Actions
and/or Auth
) and every chain
parameter (i.e. Unit Price
) is scoped by block timestamp. This makes it
possible to easily modify existing rules (like how much people pay for certain
types of transactions) or even disable certain types of Actions
altogether.
Launching your own blockchain is the first step of a long journey of continuous evolution. Making it straightforward and explicit to activate/deactivate any feature or config is critical to making this evolution safely.
Unlike the Virtual Machines live on the Avalanche Primary Network (which gossip
transactions uniformly to all validators), the hypersdk
only gossips
transactions to the next few preferred block proposers (using Snowman++'s
lookahead logic).
This change greatly reduces the amount of unnecessary transaction gossip
(which we define as gossiping a transaction to a node that will not produce
a block during a transaction's validity period) for any hyperchain
out-of-the-box.
If you prefer to employ a different gossiping mechanism (that may be more
aligned with the Actions
you define in your hypervm
), you can always
override the default gossip technique with your own. For example, you may wish
to not have any node-to-node gossip and just require validators to propose
blocks only with the transactions they've received over RPC.
The hypersdk
allows for any Action
to return a result from execution
(which can be any arbitrary bytes), the amount of fee units it consumed, and
whether or not it was successful (if unsuccessful, all state changes are rolled
back). This support is typically required by anyone using the hypersdk
to
implement a smart contract-based runtime that allows for cost-effective
conditional execution (exiting early if a condition does not hold can be much
cheaper than the full execution of the transaction).
The outcome of execution is not stored/indexed by the hypersdk
. Unlike most other
blockchains/blockchain frameworks, which provide an optional "archival mode" for historical access,
the hypersdk
only stores what is necessary to validate the next valid block and to help new nodes
sync to the current state. Rather, the hypersdk
invokes the hypervm
with all execution
results whenever a block is accepted for it to perform arbitrary operations (as
required by a developer's use case). In this callback, a hypervm
could store
results in a SQL database or write to a Kafka stream.
When initializing a hypervm
, the developer explicitly specifies which storage backends
to use for each object type (state vs blocks vs metadata). As noted above, this
defaults to CockroachDB's pebble
but can be swapped with experimental storage
backends and/or traditional cloud infrastructure. For example, a hypervm
developer may wish to manage state objects (for the Path-Based Merkelized Radix
Tree) on-disk but use S3 to store blocks and PostgreSQL to store transaction metadata.
It is functionally impossible to improve the performance of any runtime without
detailed metrics and comprehensive tracing. For this reason, the hypersdk
provides both to any hypervm
out-of-the-box. These metrics and traces are
aggregated by avalanchego and can be accessed using the
/ext/metrics
endpoint. Additionally, all logs in the hypersdk
use the standard avalanchego
logger
and are stored alongside all other runtime logs. The unification of all of
these functions with avalanchego means existing avalanchego monitoring tools
work out of the box on your hypervm
.
We've created three hypervm
examples, of increasing complexity, that demonstrate what you
can build with the hypersdk
(with more on the way).
When you are ready to build your own hypervm
, we recommend using the morpheusvm
as a template!
Who is Morpheus ("The Matrix")?
The morpheusvm
provides the first glimpse into the world of the hypersdk
.
After learning how to implement native token transfers in a hypervm
(one of the simplest Custom VMs
you could make), you will have the choice to go deeper (red pill) or to turn back to the VMs that you
already know (blue pill).
To ensure the hypersdk
remains reliable as we optimize and evolve the codebase,
we also run E2E tests in the morpheusvm
on each PR to the hypersdk
core modules.
We created the tokenvm
to showcase how to use the
hypersdk
in an application most readers are already familiar with, token minting
and token trading.
The tokenvm
lets anyone create any asset, mint more of
their asset, modify the metadata of their asset (if they reveal some info), and
burn their asset. Additionally, there is an embedded on-chain exchange that
allows anyone to create orders and fill (partial) orders of anyone else. To
make this example easy to play with, the tokenvm
also bundles a powerful CLI
tool and serves RPC requests for trades out of an in-memory order book it
maintains by syncing blocks. If you are interested in the intersection of
exchanges and blockchains, it is definitely worth a read (the logic for filling
orders is < 100 lines of code!).
To ensure the hypersdk
remains reliable as we optimize and evolve the codebase,
we also run E2E tests in the tokenvm
on each PR to the hypersdk
core modules.
The indexvm
will be rewritten using the new WASM Progams module.
The indexvm
is much more complex than
the tokenvm
(more elaborate mechanisms and a new use case you may not be
familiar with). It was built during the design of the hypersdk
to test out the
limits of the abstractions for building complex on-chain mechanisms. We recommend
taking a look at this hypervm
once you already have familiarity with the hypersdk
to gain an
even deeper understanding of how you can build a complex runtime on top of the hypersdk
.
The indexvm
is dedicated to increasing the usefulness of the world's
content-addressable data (like IPFS) by enabling anyone to "index it" by
providing useful annotations (i.e. ratings, abuse reports, etc.) on it.
Think up/down vote on any static file on the decentralized web.
The transparent data feed generated by interactions on the indexvm
can
then be used by any third-party (or yourself) to build an AI/recommender
system to curate things people might find interesting, based on their
previous interactions/annotations.
Less technical plz? Think TikTok/StumbleUpon over arbitrary IPFS data (like NFTs) but all your previous likes (across all services you've ever used) can be used to generate the next content recommendation for you.
The fastest way to expedite the transition to a decentralized web is to make it
more fun and more useful than the existing web. The indexvm
hopes to play
a small part in this movement by making it easier for anyone to generate
world-class recommendations for anyone on the internet, even if you've never
interacted with them before.
We'll use both of these hypervms
to explain how to use the hypersdk
below.
To use the hypersdk
, you must import it into your own hypervm
and implement the
required interfaces. Below, we'll cover some of the ones that your
hypervm
must implement.
Note:
hypersdk
requires a minimum Go version of 1.20
type Controller interface {
Initialize(
inner *VM, // hypersdk VM
snowCtx *snow.Context,
gatherer ametrics.MultiGatherer,
genesisBytes []byte,
upgradeBytes []byte,
configBytes []byte,
) (
config Config,
genesis Genesis,
builder builder.Builder,
gossiper gossiper.Gossiper,
vmDB database.Database,
stateDB database.Database,
handler Handlers,
actionRegistry chain.ActionRegistry,
authRegistry chain.AuthRegistry,
err error,
)
Rules(t int64) chain.Rules
StateManager() chain.StateManager
Accepted(ctx context.Context, blk *chain.StatelessBlock) error
Rejected(ctx context.Context, blk *chain.StatelessBlock) error
Shutdown(context.Context) error
}
The Controller
is the entry point of any hypervm
. It initializes the data
structures utilized by the hypersdk
and handles both Accepted
and
Rejected
block callbacks. Most hypervms
use the default Builder
,
Gossiper
, Handlers
, and Database
packages so this is typically a lot of
boilerplate code.
You can view what this looks like in the tokenvm
by clicking this
link.
ActionRegistry *codec.TypeParser[Action, *warp.Message, bool]
AuthRegistry *codec.TypeParser[Auth, *warp.Message, bool]
The ActionRegistry
and AuthRegistry
are inform the hypersdk
how to
marshal/unmarshal bytes on-the-wire. If the Controller
did not provide these,
the hypersdk
would not know how to extract anything from the bytes it was
provded by the Avalanche Consensus Engine.
In the future, we will provide an option to automatically marshal/unmarshal
objects if an ActionRegistry
and/or AuthRegistry
is not provided using
a default codec.
type Genesis interface {
Load(context.Context, atrace.Tracer, chain.Database) error
}
Genesis
is typically the list of initial balances that accounts have at the
start of the network and a list of default configurations that exist at the
start of the network (fee price, enabled txs, etc.). The serialized genesis of
any hyperchain
is persisted on the P-Chain for anyone to see when the network
is created.
You can view what this looks like in the tokenvm
by clicking this
link.
type Action interface {
MaxUnits(Rules) uint64
ValidRange(Rules) (start int64, end int64)
StateKeys(auth Auth, txID ids.ID) [][]byte
Execute(
ctx context.Context,
r Rules,
db Database,
timestamp int64,
auth Auth,
txID ids.ID,
warpVerified bool,
) (result *Result, err error)
Marshal(p *codec.Packer)
}
Actions
are the heart of any hypervm
. They define how users interact with
the blockchain runtime. Specifically, they are "user-defined" element of
any hypersdk
transaction that is processed by all participants of any
hyperchain
.
You can view what a simple transfer Action
looks like here
and what a more complex "fill order" Action
looks like here.
type Result struct {
Success bool
Units uint64
Output []byte
WarpMessage *warp.UnsignedMessage
}
Actions
emit a Result
at the end of their execution. This Result
indicates if the execution was a Success
(if not, all effects are rolled
back), how many Units
were used (failed execution may not use all units an
Action
requested), an Output
(arbitrary bytes specific to the hypervm
),
and optionally a WarpMessage
(which Subnet Validators will sign).
type Auth interface {
MaxUnits(Rules) uint64
ValidRange(Rules) (start int64, end int64)
StateKeys() [][]byte
AsyncVerify(msg []byte) error
Verify(ctx context.Context, r Rules, db Database, action Action) (units uint64, err error)
Payer() []byte
CanDeduct(ctx context.Context, db Database, amount uint64) error
Deduct(ctx context.Context, db Database, amount uint64) error
Refund(ctx context.Context, db Database, amount uint64) error
Marshal(p *codec.Packer)
}
Auth
shares many similarities with Action
(recall that authentication is
abstract and defined by the hypervm
) but adds the notion of some abstract
"payer" that must pay fees for the operations that occur in an Action
. Any
fees that are not consumed can be returned to said "payer" if specified in the
corresponding Action
that was authenticated.
The Auth
mechanism is arguably the most powerful core module of the
hypersdk
because it lets the builder create arbitrary authentication rules
that align with their goals. The indexvm
, for example, allows users to rotate
their keys and to enable others to perform specific actions on their behalf. It also
lets accounts natively pay for the fees of other accounts. These features are particularly
useful for server-based accounts that want to implement a periodic key rotation
scheme without losing the history of their rating activity on-chain (which
determines their reputation).
You can view what direct (simple account signature) Auth
looks like
here and what
delegate (acting on behalf of another account) Auth
looks like
here. The
indexvm
provides an "authorize" Action
that an account owner can call to perform any ACL modifications.
type Rules interface {
GetMaxBlockTxs() int
GetMaxBlockUnits() uint64 // should ensure can't get above block max size
GetValidityWindow() int64
GetBaseUnits() uint64
GetMinUnitPrice() uint64
GetUnitPriceChangeDenominator() uint64
GetWindowTargetUnits() uint64
GetMinBlockCost() uint64
GetBlockCostChangeDenominator() uint64
GetWindowTargetBlocks() uint64
GetWarpConfig(sourceChainID ids.ID) (bool, uint64, uint64)
GetWarpBaseFee() uint64
GetWarpFeePerSigner() uint64
FetchCustom(string) (any, bool)
}
Rules
govern block validity and are requested from the Controller
prior to
executing any block. The hypersdk
performs this request so that the
Controller
can modify any Rules
on-the-fly. Many common rules are provided
directly in the interface but there is also an option to provide custom rules
that can be accessed during Auth
or Action
execution.
You can view what this looks like in the indexvm
by clicking
here. In the
case of the indexvm
, the custom rule support is used to set the cost for
adding anything to state (which is a very hypervm-specific
value).
To add AWM support to a hypervm
, an implementer first specifies whether a
particular Action
/Auth
item expects a *warp.Message
when registering
them with their corresponding registry (false
if no expected and true
if
so):
ActionRegistry.Register(&actions.Transfer{}, actions.UnmarshalTransfer, false)
ActionRegistry.Register(&actions.ImportAsset{}, actions.UnmarshalImportAsset, true)
You can view what this looks like in the tokenvm
by clicking
here. The hypersdk
uses this
boolean to enforce the existence/non-existence of a *warp.Message
on the
chain.Transaction
that wraps the Action
(marking a block as invalid if there is
something unexpected).
Actions
can use the provided *warp.Message
in their registered unmarshaler
(in this case, the provided *warp.Message
is parsed into a format specified
by the tokenvm
):
func UnmarshalImportAsset(p *codec.Packer, wm *warp.Message) (chain.Action, error) {
var (
imp ImportAsset
err error
)
imp.Fill = p.UnpackBool()
if err := p.Err(); err != nil {
return nil, err
}
imp.warpMessage = wm
imp.warpTransfer, err = UnmarshalWarpTransfer(imp.warpMessage.Payload)
if err != nil {
return nil, err
}
// Ensure we can fill the swap if it exists
if imp.Fill && imp.warpTransfer.SwapIn == 0 {
return nil, ErrNoSwapToFill
}
return &imp, nil
}
This WarpTransfer
object looks like:
type WarpTransfer struct {
To crypto.PublicKey `json:"to"`
Asset ids.ID `json:"asset"`
Value uint64 `json:"value"`
// Return is set to true when a warp message is sending funds back to the
// chain where they were created.
Return bool `json:"return"`
// Reward is the amount of [Asset] to send the [Actor] that submits this
// transaction.
Reward uint64 `json:"reward"`
// SwapIn is the amount of [Asset] we are willing to swap for [AssetOut].
SwapIn uint64 `json:"swapIn"`
// AssetOut is the asset we are seeking to get for [SwapIn].
AssetOut ids.ID `json:"assetOut"`
// SwapOut is the amount of [AssetOut] we are seeking.
SwapOut uint64 `json:"swapOut"`
// SwapExpiry is the unix timestamp at which the swap becomes invalid (and
// the message can be processed without a swap.
SwapExpiry int64 `json:"swapExpiry"`
// TxID is the transaction that created this message. This is used to ensure
// there is WarpID uniqueness.
TxID ids.ID `json:"txID"`
}
You can view what the import Action
associated with the above examples looks like
here
As mentioned above, it is up to the hypervm
to implement a message format
that it can understand (so that it can parse inbound AWM messages). In the
future, we expect that there will be common message definitions that will be
compatible with most hypervms
(and maintained in the hypersdk
).
This is a collection of posts from the community about the hypersdk
and how to use it in your own hypervm
.
- Introducing HyperSDK
- HyperSDK - Chorus One
- An Analysis of the Developing State of Avalanche’s Technology
- Launching Custom Tokens With HyperSDK By Avalanche
- Avalanche VMs deep-dive #1: HyperSDK/tokenvm
If you want to take the lead on any of these items, please start a discussion or reach out on the Avalanche Discord.
- Use pre-specified state keys to process transactions in parallel (txs with no overlap can be processed at the same time, create conflict sets on-the-fly instead of before execution)
- Add a WASM runtime module to allow developers to embed smart contract functionality in their hypervms
- Overhaul streaming RPC (properly heartbeat and close connections)
- Implement concurrent state pre-fetching in
chain/processor
(blocked onx/merkledb
locking improvements) - Create an embedded explorer and wallet that is compatible with any hypervm
- Add support for Fixed-Fee Accounts (pay set unit price no matter what)
- Add a state processing loop that always prioritizes access by
Verify
andBuild
over handingGossip
andSubmit
requests (can cause starvation of consensus process under load) - Pre-fetch state during block production loop (currently 30-40% slower than normal execution)
- Use a memory arena (pre-allocated memory) to avoid needing to dynamically allocate memory during block and transaction parsing
- Add a module that does Data Availability sampling on top of the networking interface exposed by AvalancheGo (only store hashes in blocks but leave VM to fetch pieces as needed on its own)
- Implement support for S3 and PostgreSQL storage backends
- Provide optional auto-serialization/deserialization of
Actions
andAuth
if only certain types are used in their definition - Add a module that could be used to track the location of various pieces
of data across a network (see consistent
hasher)
of
hypervm
participants (even better if this is made abstract to any implementer such that they can just register and request data from it and it is automatically handled by the network layer). This module should make it possible for an operator to use a single backend (like S3) to power storage fro multiple hosts. - Only set
export CGO_CFLAGS="-O -D__BLST_PORTABLE__"
when running on MacOS/Windows (will make Linux much more performant)