Stars
[arXiv'25] Reconstruction vs. Generation: Taming Optimization Dilemma in Latent Diffusion Models
An open source implementation of the gameNgen paper
DIAMOND (DIffusion As a Model Of eNvironment Dreams) is a reinforcement learning agent trained in a diffusion world model. NeurIPS 2024 Spotlight.
A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.
Volumetric structures such as voxels and SDFs implemented in pytorch
Learning to Simulate Dynamic Environments with GameGAN (CVPR 2020)
A Compressed Stable Diffusion for Efficient Text-to-Image Generation [ECCV'24]
Main repository of the PolyPhy package
Interactive evolutionary exploration of generative design spaces with large language models
An energy-based formulation for soft-bodied virtual creatures
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
aider is AI pair programming in your terminal
MI and Formal Verification of NNs on Algorithmic tasks!
(Crafter + NetHack) in JAX. ICML 2024 Spotlight.
Lightning-fast and Powerful Code Editor written in Rust
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
Smith, Myers, Kaplan and Goodman-Strauss's aperiodic monotile, in a variety of formats
[SIGGRAPH 2022 Journal Track] AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars
Open Source codebase of the game Overgrowth by Wolfire Games LLC