An experimental tool for building console UI in Kotlin using the Jetpack Compose compiler/runtime. Inspired by Ink.
(Heads up: this SVG has a slight rendering bug)
Jump to: Introduction | Documentation | Samples | FAQ | License
The entrypoint to Mosaic is the runMosaic
function.
The lambda passed to this function is responsible for both output and performing work.
Output (for now) happens through the setContent
function.
You can call setContent
multiple times, but as you'll see you probably won't need to.
fun main() = runMosaic {
setContent {
Text("The count is: 0")
}
}
To change the output dynamically we can use local properties to hold state. Let's update our counter to actually count to 20.
fun main() = runMosaic {
var count = 0
setContent {
Text("The count is: $count")
}
for (i in 1..20) {
delay(250)
count = i
}
}
This will not work! Our count stays are 0 for 5 seconds instead of incrementing until 20.
Instead, we have to use Compose's State
objects to hold state.
-var count = 0
+var count by mutableStateOf(0)
Now, when the count
value is updated, Compose will know that it needs to re-render the string.
fun main() = runMosaic {
var count by mutableStateOf(0)
setContent {
Text("The count is: $count")
}
for (i in 1..20) {
delay(250)
count = i
}
}
(Note: You may need to add imports for androidx.compose.runtime.getValue
and import androidx.compose.runtime.setValue
manually.)
Hey! I've been sitting on this project for ~6 months and decided to just flip the public bit in response to a Reddit comment (and also because I was waiting for a bug fix inside Compose).
Instructions for using Mosaic in your own project will be coming soon. Stay tuned!
Run ./gradlew installDist
to build the sample binaries.
-
Counter: A simple increasing number from 0 until 20.
./samples/counter/build/install/counter/bin/counter
-
Jest: Example output of a test framework (such as JS's 'Jest').
./samples/jest/build/install/jest/bin/jest
-
Robot: An interactive, game-like program with keyboard control.
./samples/robot/build/install/robot/bin/robot
Compose is, at its core, a general-purpose runtime and compiler for tree and property manipulation which is trapped inside the AndroidX monorepo and under the Jetpack marketing department. This core can be used for any tree on any platform supported by Kotlin. It's an amazing piece of technology.
Compose UI is the new UI toolkit for Android (and maybe Desktop?). The lack of differentiation between these two technologies has unfortunately caused Compose UI to overshadow the core under the single "Compose" moniker in an unforced marketing error.
If you want another example of a non-Compose UI-based Compose project checkout JetBrains' Compose for Web project.
This is the goal. It is currently blocked by issuetracker.google.com/178904648.
When that change lands, and Mosaic is updated, the counter sample will look like this:
fun main() = runMosaic {
var count by remember { mutableStateOf(0) }
Text("The count is: $count")
LaunchedEffect(Unit) {
for (i in 1..20) {
delay(250)
count = i
}
}
}
Copyright 2020 Jake Wharton
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.