Stars
To store all models and other assets related to glTF
A native, user-mode, multi-process, graphical debugger.
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
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η¨εΊεε»Άε―Ώζε | A programmer's guide to live longer
π‘ Experimental real-time global illumination renderer π¦
Godot Engine β Multi-platform 2D and 3D game engine
A simple web-based tool for Spriting and Pixel art.
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
The C# math library used in Unity providing vector types and math functions with a shader like syntax
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Data-oriented and data-driven game engine written in Rust
Audio player which tries to make organizing and listening to music as simple and pretty as possible.
π§π»ββοΈ One theme. All platforms.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Lightweight and low-level creative coding toolkits in C.