-
ClassDojo
- San Francisco, CA
- https://www.classdojo.com/
- @liamdon
Stars
An implementation strategy for lists, queues, deque(ue)s.
Shef is a powerful CLI framework for cooking up dynamic shell recipes.
Browser and NodeJS Web Assembly audio decoder libraries that are highly optimized for size and performance.
An attempt at reproducing unreal nanite in threejs
optimized screen-space ambient occlusion, cache-aware hbao
π Stream large audio files without the dreaded 'DOMException: play() can only be initiated by a user gesture' error.
SOTA Open-Source Browser Agent for autonomously performing complex tasks on the web
Scan for React performance issues and eliminate slow renders in your app
glsl code for running radiance cascade
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Generate meshes from signed distance functions and constructive solid geometry operations.
Use three.js GLTFLoader in a Node.js environment
πβοΈ Visuallize your bundle
Demo of Geometry Clipmap technique for terrain LOD rendering
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap
GPU based frustum and occlusion culling in WebGL.
WebGL demos, but flat. Because it's more hackable that way.
High performance (de)compression in an 8kB package
Quadtree Typescript Implementation
Game Engines with Source: Learning from the best
π Open-source, visual programming for developers. Includes a VS Code extension, integrates with existing TypeScript code, browser and Node.js.
custom local domain aliases for local dev servers