Skip to content
View lifeiyuu's full-sized avatar

Block or report lifeiyuu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 803 141 Updated Jan 21, 2019

《剑指Offer:名企面试官精讲典型编程面试题》第二版源代码

C++ 5,349 2,165 Updated Jun 13, 2023

Cocos Creator 游戏资源合集

2,233 546 Updated Oct 29, 2024

📄 适合中文的简历模板收集(LaTeX,HTML/JS and so on)由 @hoochanlon 维护

5,382 423 Updated Mar 2, 2025

🚀 在线简历生成器

TypeScript 2,737 657 Updated Aug 30, 2023

Unity DOTS/ECS example

C# 1,902 201 Updated Jun 17, 2023

Artwork and artwork license information from Dungeon Crawl Stone Soup

Python 127 34 Updated Sep 5, 2020

An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.

C# 537 40 Updated Mar 3, 2025

仿QQ截图,C++实现的截图软件Demo

C++ 308 113 Updated Dec 29, 2018

A native Unity plugin to interact with Gallery/Photos on Android & iOS (save and/or load images/videos)

Objective-C++ 1,479 202 Updated Aug 10, 2024

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

C# 610 120 Updated Mar 23, 2019

Mesh simplification for Unity.

C# 1,836 286 Updated Feb 14, 2024

Unity 静态资源、特效性能优化工具

C# 28 7 Updated Jan 20, 2022

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

Shell 5,442 568 Updated Nov 14, 2024

Pure Lua Random Numbers Generator

Lua 37 7 Updated Sep 25, 2020

Algorithmically grow trees using love2d, raylib or pixijs

Zig 2 Updated Feb 6, 2023

在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图

HLSL 25 7 Updated Jun 20, 2021

Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。

C# 256 79 Updated Nov 9, 2020

cmftStudio - GUI counterpart for:

C 1,278 140 Updated Dec 10, 2020

Light probe generation and BRDF authoring for physically based shading.

C++ 792 114 Updated Aug 18, 2021

Deferred Physically Based Rendering - LÖVE library

Lua 11 1 Updated Apr 15, 2021

A FOSS release of source code of the unreleased version 0.3 of Songs of the Eons

Lua 67 15 Updated Feb 8, 2025

Mathematics for Graphics in pure Lua.

Lua 15 3 Updated Jan 30, 2021

game engine and framework written in luajit

Lua 239 17 Updated Dec 29, 2022

Lua Virtual Reality Framework

C 2,289 147 Updated Mar 23, 2025

3D LÖVE tech demo with PBR and physics and such

Lua 1 Updated Sep 20, 2022

LÖVE example of a screen wipe shader, for use with in-game cinematics, screen transitions and such.

Lua 14 Updated Mar 18, 2024

Postprocessing effect repository for LÖVE

Lua 607 35 Updated Dec 23, 2023

Simple and easy 3D engine for LÖVE.

Lua 613 39 Updated Mar 9, 2024
Next