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Releases: limo-app/limo

1.1

23 Jan 23:11
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New Features

  • Added deployer type to manage mods in modsettings.lsx for Baldur's Gate 3
  • Added this dialog
  • OpenMW Plugin Deployer now manages additionally manages .omwscript files
  • OpenMW Plugin Deployer now supports adding a groundcover tag and adds tagged plugins as groundcover entries to openmw.cfg (addresses #91)
  • Added import config for: Stardew Valley (implemented by #113)
  • Added import config for: Fallout 3, Oblivion GOTY, Fallout 3 GOTY, Fallout: New Vegas, Fallout 4, Subnautica: Below Zero, Oblivion GOTY Deluxe (implemented by #115)

Changes

  • Removed LOOT support for OpenMW Plugin Deployer
  • OpenMW Plugin Deployer now handles files with the following extensions: .esm, .esp, .omwgame, .omwaddon, .omwscript (addresses #95)

Fixes

  • For Fallout 3, Fallout: New Vegas and Oblivion: Loot Deployer new only adds active plugins to plugins.txt and adapts plugin file timestamps according to the load order (addresses #109)
  • App launch command now uses xdg-open to support both flatpak and system Steam (implemented by #101)
  • Fixed tags and deployer duplication when importing steam apps while reusing an existing staging directory (addresses #105, implemented by #108)
  • Fixed broken symlinks not being detected

1.0.11

26 Dec 21:34
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  • Added two new deployer types for OpenMW
  • Fixed export/ import for reverse deployers

1.0.10

20 Dec 22:43
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  • Added a separate tab for tool logs
  • Added auto-fill for Replace Mod option
  • Added version auto-fill when downloading through Nexus dialog
  • Fixed issue with absolute paths in FOMOD files
  • Fixed potential issue with external tools issue caused by .lmm_managed_dir files

1.0.9

22 Nov 00:29
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  • Reworked tools section
  • Added guided tool setup
  • Added overwrite order to file conflicts view
  • Added search by mod id function
  • Added source mod column to LOOT deployer

1.0.8.2

12 Nov 23:20
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  • Fixed a case of FOMOD installations failing

1.0.8.1

11 Nov 22:10
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Fixed reverse deployer file change detection

1.0.8

11 Nov 19:53
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  • Added new deployer type: Reverse Deployer
  • Added an Undeploy button
  • Improved detection of Steam library folders
  • Fixed busy status not ending when certain dialogs were closed
  • Fixed issue with removing profiles for backups
  • Fixed case of FOMOD installation failing

1.0.7

19 Sep 14:40
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  • Import from Steam now supports specialized settings for Steam apps
  • Fixed detection of flatpak Steam version
  • Reinstalling mods will no longer cause the new files to be shown as external changes
  • Fixed mods not being split when reinstalling them
  • Fixed Nexus API key not shown when using the default password

1.0.6

04 Sep 00:27
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  • Added sym link deployment option
  • Added check for external changes before deployment
  • Fixed file conflicts window displaying incorrect winner
  • Reinstall from local now remembers mod name and version

1.0.5.1

29 Aug 20:29
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  • Logs are now being written to files
  • Fixed source directories not being displayed when editing a Loot Deployer
  • Fixed a crash when extracting large rar archives