Fulldome Projection Calibration Software Framework
Omnidome uses the Qt Framework and C++11 standard library and language standard. Its has currently been successfully build on MacOSX (Mavericks and Yosemite) and Ubuntu 14.04.
For both MacOSX and Ubuntu, install Qt 5.4 via online installer from the website http://www.qt.io. Qt should be installed in the folder which lies on the same level as omnidome, e.g.:
/your-project-folder -/Qt -/omnidome
With cmake it is also possible to specify a manual path for Qt via commandline. When running cmake with arguments:
cmake . -DQT_PATH=/your/path/to/qt
CMake is looking for Qt in this directory.
On linux, we recommend to use the clang compiler (version 3.5) for compiling. On ubuntu, you can install clang by typing
$ sudo apt-get install clang-3.5
in commandline. You will also need cmake, which you can install with
$ sudo apt-get install cmake
Go in to omnidome folder, and run
./bootstrap.sh
After bootstrapping was successful, run
$ cmake -DCMAKE_BUILD_TYPE=Release . && make
You might to specify the Qt Path manually by passing the additional argument -DQT_PATH=/your/path/to/qt to the cmake command
You can start omnidome with ./bin/Release/omnidome
For a MacOSX build, you will need the XCode developer tools. You also need homebrew (http://brew.sh) to install cmake, with
brew install cmake
From the terminal, go in to omnidome folder, and run
$ cmake -DCMAKE_BUILD_TYPE=Release . && make
If this error occurs while running CMake: CMake Error at /Users/wilstonoreo/Projects/Qt/5.5/clang_64/lib/cmake/Qt5Gui/Qt5GuiConfigExtras.cmake:9 (message): Failed to find "gl.h" in
Please install XCode Developer Tools with "xcode-select --install".
You might to specify the Qt Path manually by passing the additional argument -DQT_PATH=/your/path/to/qt to the cmake command
You can start omnidome with ./bin/Release/omnidome.app/Contents/MacOS/omnidome
The app bundle "omnidome.app" is in ./bin/Release
This is a preliminary release. Omnidome was only successfully compiled on MacOSX and Ubuntu 14.04.