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WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify…

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World Ocean Simulation System - WOSS - 

Please refer to:
  - INSTALL for installation info
  - COPYRIGHY for copyright terms
  - LICENSE for license terms
  - ACKNOWLEDGEMENTS for acknowledgements info
  - CHANGELOG for changelog info

A detailed doxygen documentation is embedded in the source code.
If you need to read it in html format please install doxygen on 
your system, and launch the following:

doxygen doc-woss.cfg

further info and documentation can be found at 
http://telecom.dei.unipd.it/ns/woss/

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WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify…

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  • C++ 95.6%
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