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WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify…
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World Ocean Simulation System - WOSS - Please refer to: - INSTALL for installation info - COPYRIGHY for copyright terms - LICENSE for license terms - ACKNOWLEDGEMENTS for acknowledgements info - CHANGELOG for changelog info A detailed doxygen documentation is embedded in the source code. If you need to read it in html format please install doxygen on your system, and launch the following: doxygen doc-woss.cfg further info and documentation can be found at http://telecom.dei.unipd.it/ns/woss/
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WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify…
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