A tool to interact with glsl
shaders aimed to streamline the process of
creating and running them. Somewhat compatiable with work done using, and aimed
to replicate, Shadertoy.
make
Usage: ./shaderun <fragment_path> [window_width] [window_height] [-o <output_file>]
Not sure if the window width and height work yet, my window manager doesnt let things not be in fullscreen or like maximized to fill a space.
Credit to evilryu
for the test.glsl
file