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shaderun

A tool to interact with glsl shaders aimed to streamline the process of creating and running them. Somewhat compatiable with work done using, and aimed to replicate, Shadertoy.

compile

make

running

Usage: ./shaderun <fragment_path> [window_width] [window_height] [-o <output_file>]

WIP

Not sure if the window width and height work yet, my window manager doesnt let things not be in fullscreen or like maximized to fill a space.

credits

Credit to evilryu for the test.glsl file

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A tool to run glsl fragments

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