Recreation of Pokemon Red/Blue in Unity
Main resources/references used:
Dissassembly: https://github.com/pret/pokered
Gameboy Architecture Manual(for the assembly code): http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf
Assets from MrSquishy's Minecraft version: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/2803888-pokemon-red-fully-recreated-without-mods
Dragonfly Cave(encounter tables): http://www.dragonflycave.com/
Game functionality analysis videos(Crystal_): https://www.youtube.com/user/CrystaL12RG
Map Images-
Overworld: http://vgmaps.com/Atlas/GB-GBC/Pokemon-Red,Green(J)&BlueVersions-Kanto.png
Interior: https://github.com/huderlem/RBMap
Music- https://www.zophar.net/music/gameboy-gbs/pokemon-red
Sounds-
Thanks to https://github.com/dannye for helping me extract alot of sound effects from the game
Move sounds by CELEBI: http://cutstuff.net/forum/index.php?topic=6528.0)