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more v33 renaming and removal of dead code
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toloudis committed Apr 8, 2022
1 parent c5a22d3 commit 448712b
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Showing 11 changed files with 9 additions and 615 deletions.
3 changes: 1 addition & 2 deletions renderlib/RenderGLPT.cpp
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Expand Up @@ -10,10 +10,9 @@
#include "gl/V33FSQ.h"
#include "gl/V33Image3D.h"
#include "glsl/GLCopyShader.h"
#include "glsl/GLImageShader2DnoLut.h"
#include "glsl/GLPTVolumeShader.h"
#include "glsl/GLToneMapShader.h"
#include "glsl/V330GLFlatShader2D.h"
#include "glsl/V330GLImageShader2DnoLut.h"

#include <array>

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4 changes: 2 additions & 2 deletions renderlib/gl/Util.cpp
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@@ -1,8 +1,8 @@
#include "Util.h"

#include "Logging.h"
#include "glsl/V330GLFlatShader2D.h"
#include "glsl/V330GLImageShader2DnoLut.h"
#include "glsl/GLFlatShader2D.h"
#include "glsl/GLImageShader2DnoLut.h"

#include "glm.h"

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12 changes: 4 additions & 8 deletions renderlib/glsl/CMakeLists.txt
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Expand Up @@ -10,12 +10,8 @@ target_sources(renderlib PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/GLPTVolumeShader.h"
"${CMAKE_CURRENT_SOURCE_DIR}/GLToneMapShader.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/GLToneMapShader.h"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLFlatShader2D.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLFlatShader2D.h"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLImageShader2D.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLImageShader2D.h"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLImageShader2DnoLut.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLImageShader2DnoLut.h"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLLineShader2D.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/V330GLLineShader2D.h"
"${CMAKE_CURRENT_SOURCE_DIR}/GLFlatShader2D.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/GLFlatShader2D.h"
"${CMAKE_CURRENT_SOURCE_DIR}/GLImageShader2DnoLut.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/GLImageShader2DnoLut.h"
)
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@@ -1,4 +1,4 @@
#include "V330GLFlatShader2D.h"
#include "GLFlatShader2D.h"
#include <gl/Util.h>
#include <glm.h>

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File renamed without changes.
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@@ -1,4 +1,4 @@
#include "V330GLImageShader2DnoLut.h"
#include "GLImageShader2DnoLut.h"

#include "Logging.h"

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File renamed without changes.
208 changes: 0 additions & 208 deletions renderlib/glsl/V330GLImageShader2D.cpp

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