
Starred repositories
No fortress, purely open ground. OpenManus is Coming.
“连续八年成为全世界最受喜爱的语言,无 GC 也无需手动内存管理、极高的性能和安全性、过程/OO/函数式编程、优秀的包管理、JS 未来基石" — 工作之余的第二语言来试试 Rust 吧。本书拥有全面且深入的讲解、生动贴切的示例、德芙般丝滑的内容,这可能是目前最用心的 Rust 中文学习教程 / Book
😎 Curated list of awesome things around WebGPU ecosystem.
Stable Diffusion web UI
A Gradio web UI for Large Language Models with support for multiple inference backends.
A Flutter Embedder that talks to Wayland directly.
A collection of utilities for working with the FragmentProgram API
pdfrx is yet another PDF viewer implementation that built on the top of PDFium. The plugin currently supports Android, iOS, Windows, macOS, Linux, and Web.
Canvas based sketch board, with force touch and real-time Bezier curves.
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
Console-based GLSL Sandbox for 2D/3D shaders
Prototype complex pipelines directly from a single shader by branching it into stages
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
A collection of fun Flutter experiments, created by gskinner, in partnership with Google.
A showcase app for the Flutter SDK. Wonderous will educate and entertain as you uncover information about some of the most famous structures in the world.
Documentation on how to use the Rust Programming Language to develop firmware for bare metal (microcontroller) devices
A high performance rust-powered UI layout library
A fast, practical GPU rasterizer for fonts and vector graphics
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
《Real-Time Rendering 4th》 (RTR4) 中文翻译