Stars
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Three.js-based implementation of 3D Gaussian splatting
DISKSPD is a storage load generator / performance test tool from the Windows/Windows Server and Cloud Server Infrastructure Engineering teams
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
JavaScript Gaussian Splatting library.
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
JPEG XL decoder in JavaScript using WebAssembly (WASM)
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A guide to using modern OpenGL functions.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Geospatial, compressed, range-readable, LAZ-compatible point cloud format.
How to control the behavior of JavaScript imports