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Computer go program using Reinforcement Learning and Supervised Learning.

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maburto00/ndsgo

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This computer go program was developed in an attempt to reach the state of the art computer go program AlphaGo. Although this objective seems almost impossible, the idea is to get a competitive computer go program.

This version still needs some work since we only developed the first part: the supervised learning approach.

Elements

  • Computer player for 2x2 and 3x3 using basic RL techniques.
  • Computer player for 9x9 and 19x19 using Supervised Learning.

Required files

To be able to generate new parameters by training for the supervised learning approach, a dataset is needed. The most used datasets are the KGS dataset and the GoGoD dataset. That datasets should be downloaded separately from their respective sites.

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Computer go program using Reinforcement Learning and Supervised Learning.

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