Welcome to the Cross-Platform 3D Engine. As OpenGL and Vulkan Binding for Java the LWJGL 3 API is used.
Documentation: http://oreonengine.github.io/oreon-engine
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Oreon Engine project uses lombok. Please download the latest release of lombok and run the .jar to install lombok plugin into Eclipse.
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Getting started guide for Eclipse available here.
- Move: W, A, S, D
- Rotate: Hold the middle mouse button while moving the mouse
- Accelerate Movespeed: Scroll mouse
Generated by precomputed FFT Fractal Maps
height displacement and Choppy displacement