A collection of C# scripts to build 2D grid-based puzzle games with. As
someone new to both Unity and C#
, this is primarily a learning
project for me. Feedback is welcome.
Although there are several classes available that provide more granular
control, the easiest way to get going is to extend the BoardController<T>
class, where T
is the data type that makes up the state of your board.
BoardController
provides a quick way to set up a game. There are a few
examples available to give you an idea of how it
works.