This is a modified version of SplatDeathSalad, a game by Sophie Houlden for the 7dfps-competition.
Play it here: http://pixelsiege.net/sdspew/
Since this repository never got updated to the last version and the sources have long been lost I decided to upload the last version I could recover from a broken harddrive. Good luck: http://pixelsiege.net/ref/2014/SDSPEW_recovered.zip
- Original Competition Entry: http://7dfps.org/?projects=splat-death-salad
- Sophies website: http://www.sophiehoulden.com/
- 7dfps-Competition: http://www.7dfps.org/
- Play the official game on Kongregate: http://www.kongregate.com/games/SophieHoulden/splat-death-salad
- fixed rockets collisions (with players but not shooter)
- fixed grenadebounce-soundbug
- fixed rocketjumps behaviour
- swapper no longer locking on dead players
- swapper no longer locking on teammates
- fixed basketball scoreing after gameover
- fixed selfdamage with allowFriendlyFire off
- fixed scoreboard text (teamswitching not working while gameover, removed message)
- fixed use of soundchannels
- fixed remote sounds (hear other players jump, takeDamage, ...)
- fixed weaponswitching with only 1 gun
- fixed cleaning up rockets
- fixed gameover-loop for Life-modes
- fixed ball getting out of sync
- weapon balancing
- explosion fx
- weapon fx
- basketball bounce behaviour
- changed map "Overpass" (layout, textures and baskets)
- gamemode deathmatch (pickupslots)
- changed/added textures
- replaced playersounds
- replaced weaponsounds
- networkidentifier
- mainmenu and about-information
- windowicon and title
- modified chatmessages
- changed movement (friction, aircontrol, acceleration)
- using custom masterserver
- added grenadejumps
- added gamemode "RocketArena"
- randomized grenade bounce pitch
- added colored bullet-trails
- added "offhand cooldown"-setting (auto-reloads holstered guns)
- added airrockets-award (rocket-hit a flying player)
- added impressive-award (multiple riflehits in a row)
- added playeroption "auto-pickup health"
- added basketball-watchdog to reset a lost ball
- added sound for ball-throwing
- added damage-aware hitsounds
- added "fallingdamage"-setting (height dependant)
- added announcer
- added awards to HUD
- added footsteps
- added "no Selfdamage"-setting
- added "double Rifledamage"-setting
- added gamemode "InstaGib"
- added "singleGrenade"-setting
- added playeroption "auto-switch empty gun"
- added gamemode "Survivor"
- added gamemode "TeamSurvivor"
- added team indicator to hud
- added killmessage
- added splashdamage