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Map-generating tool for the indie game Minecraft, written in Python.
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madprog/pynemap
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pynemap is a script to generate map images for Minecraft, suitable for cronjobs or whatever. Apparently works on Windows and OS X. I try to keep compatibility with different OSs and Python2.4 but no promises. Usage is: ./pynemap.py: [options] path/to/world/level.dat General Options: -o|--output-file <filename> The filename of the resulting image. Should end with ".png" default: map.png -r|--render-mode <['overhead']> The method for rendering the map image default: overhead -v|--verbose Output progress and other messages default: off (quiet) --processes <count> Set the number of render processes default: # of cpu cores Note that it requires having the Python Imaging Library (http://www.pythonware.com/products/pil/) (probably installed by default on most distros) and progressbar package (http://pypi.python.org/pypi/progressbar/) installed already. Thanks to Cartograph for the block colors and tWoolie for the NBT parser (viewtopic.php?f=25&t=24585)! Thanks to various people on minecraftforum.net for help with the coding and whatnot! Examples of render-modes: blocks: don't have one yet oblique: http://waysaboutstuff.com/oblique-example.png overhead: http://waysaboutstuff.com/overhead-example.png Current release version: release-0.1b2
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Map-generating tool for the indie game Minecraft, written in Python.
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