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High performance Lua interpreter implemented in C# for .NET and Unity

C# 108 5 Updated Oct 16, 2024

CppAst is a .NET library providing a C/C++ parser for header files powered by Clang/libclang with access to the full AST, comments and macros

C# 493 65 Updated Oct 16, 2024

Proxy: Next Generation Polymorphism in C++

C++ 2,001 116 Updated Oct 14, 2024

vuk - A rendergraph-based abstraction for Vulkan

C++ 452 24 Updated Oct 13, 2024

2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

Rust 8,542 425 Updated Oct 16, 2024
C# 2 Updated Feb 19, 2024

An updated build of PEEL dedicated to PhysX

C++ 81 10 Updated Oct 6, 2023

High performance, thread-safe in-memory caching primitives for .NET

C# 469 28 Updated Oct 15, 2024

libffi bindings for Godot 4.1+

C++ 4 Updated Jun 12, 2024

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…

C++ 399 31 Updated Aug 2, 2024

Godot MMD Plugin with .NET

C# 11 Updated Oct 4, 2024

Daxa is a convenient, simple and modern gpu abstraction built on vulkan

C++ 375 28 Updated Oct 10, 2024

Keyviz is a free and open-source tool to visualize your keystrokes ⌨️ and 🖱️ mouse actions in real-time.

Dart 6,136 207 Updated Oct 8, 2024

Godot implementation of the glTFX Reference Format, also known as glTF External Reference, glTF Experience Format, or glXF: https://github.com/KhronosGroup/glTF-External-Reference

GDScript 6 Updated Aug 8, 2024

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

C 580 45 Updated Mar 4, 2024

The fastest RISC-V sandbox

C++ 608 53 Updated Oct 14, 2024

Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.

Python 1,108 72 Updated Oct 7, 2024

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 263 11 Updated Sep 10, 2024

Collection of Vulkan samples

HLSL 226 12 Updated Oct 15, 2024

This repository serves as a quickstart template for building a Godot Android plugin for Godot 4.2+.

GDScript 42 9 Updated Sep 26, 2024

The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support

C# 4,563 477 Updated Feb 29, 2024

A TypeScript-like language for WebAssembly.

WebAssembly 16,845 656 Updated Sep 27, 2024

A Robust Geometry Processing Library

C++ 261 26 Updated Sep 26, 2024

Houdini Engine Sample Application.

C++ 38 7 Updated Jul 11, 2024

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

C++ 94 18 Updated Oct 16, 2024

Standalone tool for extracting and creating Godot .pck files

C++ 394 33 Updated May 23, 2024
C++ 21 2 Updated Oct 5, 2024

Compile time decorator pattern via IL rewriting

C# 380 93 Updated Aug 20, 2024

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,131 289 Updated Oct 15, 2024

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 509 33 Updated Jul 31, 2024
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