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OptiX ray tracing toy framework

C++ 12 6 Updated Mar 22, 2024

The main repository for the FidelityFX SDK.

C++ 1,025 101 Updated Dec 12, 2024

A Vulkan renderer written from scratch on stream

C++ 1,429 81 Updated Feb 17, 2025

COLMAP - Structure-from-Motion and Multi-View Stereo

C++ 8,185 1,584 Updated Feb 21, 2025
C++ 890 104 Updated Feb 19, 2025

A collection of NRI samples demonstrating basic usage (also works as a test bench)

C++ 32 10 Updated Feb 19, 2025

Modular extensible low-level render interface (RHI) with higher level extensions

C++ 238 27 Updated Feb 19, 2025

Created for vulkan learning

C++ 9 1 Updated Feb 21, 2025
C++ 5 Updated Feb 21, 2025

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,371 197 Updated Feb 22, 2025

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination

C# 260 19 Updated Jan 29, 2025

Intel® Open Image Denoise library

C++ 1,864 172 Updated Feb 2, 2025

A simple implementation of Nvidia's AI denoiser

C++ 409 53 Updated Jul 17, 2024

A framework for rapid prototyping and development of real-time rendering techniques.

Python 736 37 Updated Feb 21, 2025

C++ examples for the Vulkan graphics API

GLSL 10,675 2,063 Updated Feb 19, 2025

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 4,970 522 Updated Feb 14, 2025

CrystalDiskInfo

C++ 2,016 206 Updated Dec 8, 2024

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 627 65 Updated Jan 31, 2025

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

C++ 1,174 130 Updated Jan 4, 2024

code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

C++ 338 27 Updated May 20, 2024
Python 362 17 Updated Jul 16, 2024

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

Jupyter Notebook 48,972 5,773 Updated Sep 18, 2024

A user-friendly XML DOM parser

C++ 5 Updated Sep 19, 2024

Introductory guide to vulkan.

SCSS 1,019 234 Updated Dec 14, 2024

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,434 1,965 Updated Feb 9, 2025

Count your code, quickly.

Rust 11,911 557 Updated Jan 23, 2025

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,617 1,057 Updated Dec 12, 2022

📝 a list of graphic programming resources

1,804 123 Updated Dec 30, 2020
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