Stars
A toolkit for making real world machine learning and data analysis applications in C++
Official implementation of Adabins: Depth Estimation using adaptive bins
[CVPR 2021] Self-supervised depth estimation from short sequences
An open source library for multiview geometry and structure from motion
Open source Structure-from-Motion pipeline
Official PyTorch implementation of MonoDEVSNet - "Monocular Depth Estimation through Virtual-world Supervision and Real-world SfM Self-Supervision."
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
The rewritten engine, originally for tensorflow. Now all other backends have been ported here.
Non-local Neural Networks for Video Classification
Simple transformer implementation from scratch in pytorch.
mlpack: a fast, header-only C++ machine learning library
Inference Code for DELTAS: Depth Estimation by Learning Triangulation And densification of Sparse point (ECCV 2020)s
Cross-platform, customizable ML solutions for live and streaming media.
A free and strong UCI chess engine
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
this tries to be a minimal cmake example, that covers sources resources dependencies and packaging.