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added ziplib to windows project and switched all libraries to dynamic…
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… debug
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maptube committed Nov 29, 2016
1 parent 25919b2 commit f96fe52
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Showing 3 changed files with 6 additions and 2 deletions.
2 changes: 1 addition & 1 deletion GeoGL.vcxproj
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Expand Up @@ -106,7 +106,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
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4 changes: 4 additions & 0 deletions GeoGL/gengine/gengine.h
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Expand Up @@ -114,6 +114,10 @@

//#pragma comment(lib, "jsoncpp.lib")

//all for ZipLib to unzip GTFS files
#pragma comment(lib, "bzip2.lib")
#pragma comment(lib, "lzma.lib")
#pragma comment(lib, "zlib.lib")
#pragma comment(lib, "ZipLib.lib")

#endif
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2 changes: 1 addition & 1 deletion poly2tri/poly2tri.vcxproj
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Expand Up @@ -81,7 +81,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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