Stars
Stable Diffusion web UI
Adding color to real-time scene reconstruction
Real time monaural source separation base on fully convolutional neural network operates on Time-frequency domain.
Pull google streetview panoramic images along a route.
CPU Sparse Voxel Octree Implementation
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Metal-accelerated Simplex Noise Generator
Liquify is a Paint.NET effect plugin to distort an image as if it were made of liquid
Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
Supercharge Git inside VS Code and unlock untapped knowledge within each repository — Visualize code authorship at a glance via Git blame annotations and CodeLens, seamlessly navigate and explore G…
Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
An investigation into CoreAudio and the Accelerate Framework.
SceneKit mesh deformed by a Metal compute shader
Tutorial on making your first Audio Visualizer in Swift using Metal, Accelerate, and AVAudioEngine!
Capture & record ARKit videos 📹, photos 🌄, Live Photos 🎇, and GIFs 🎆.
⚛️ Fast 3kB React alternative with the same modern API. Components & Virtual DOM.
Superimposes your image into a 3D world using Metal+Arkit
Capture your screen to a GIF in your browser
To accompany Part 2 of my Medium post
Repository to go with my Medium post about making geometries in SceneKit
A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT