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zstring: fix encode rountrip for '\' as printable ASCII (Z3Prover#5120)
This fixes encode roundtripping for all printable ASCII characters. In particular, this now leaves a plain '\' untouched by the encoding logic, instead of converting it to escaped hex-digits. It also adds unit testing covering this specific zstring encoding property, in order to avoid future regressions.
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Original file line number | Diff line number | Diff line change |
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#include "util/debug.h" | ||
#include "util/trace.h" | ||
#include "util/zstring.h" | ||
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// Encode and check for roundtrip all printable ASCII characters. | ||
static void tst_ascii_roundtrip() { | ||
unsigned ascii_min = 0x20; // ' ' | ||
unsigned ascii_max = 0x7E; // '~' | ||
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for (unsigned i = ascii_min; i <= ascii_max; i++) { | ||
zstring input(i); | ||
std::string expected(1, i); | ||
bool roundtrip_ok = input.encode() == expected; | ||
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if (!roundtrip_ok) { | ||
std::cout << "Failed to roundtrip printable ASCII char: " << expected | ||
<< "\n" << std::flush; | ||
ENSURE(roundtrip_ok); | ||
} | ||
} | ||
} | ||
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void tst_zstring() { | ||
tst_ascii_roundtrip(); | ||
} |
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