Stars
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
Sons Of The Forest Modloader built on top of MelonLoader
A helpful tool for artists and developers in the level design process
Drawer that allows to use interfaces as monobehaviour fields and select implementation from inspector ui
Get started making multiplayer games with Netcode for GameObjects
A wonderful list of Game Development resources.
CCXT.NET – CryptoCurrency eXchange Trading Library for .NET
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
100+ open-source clones of popular sites like Airbnb, Amazon, Instagram, Netflix, Tiktok, Spotify, Whatsapp, Youtube etc. See source code, demo links, tech stack, github stars.
A class-leading water system implemented in Unity
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
Unity multiplayer packages and samples
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Advanced Animation Rigging: Character and Props interaction
Unity3D ScriptableObject based architecture framework
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
Another fucking c# Steamworks implementation
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Managed C# abstraction of GameNetworkingSockets library by Valve Software
Modified Shader Graph package implementing Procedural Stochastic Texturing
An Async implementation of Steamworks.net transport for Mirror
A Steamworks.Net transport layer for Mirror