forked from RobertBeckebans/TrenchBroomBFG
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
3768: Fix up face selections to make them consistent with linked groups
- MapDocument::allSelectedBrushFaces(): if multiple groups in a link set are selected, only return one representative face per link set so that user actions can be performed without generating conflicts. (e.g. this allows selecting 2 closed linked groups in a link set and applying textures.) - MapDocumentCommandFacade:: performSelect(const std::vector<Model::BrushFaceHandle>&): "fix up" face selections (if faces in multiple closed groups are attempted to be selected, only select one representative face per link set). Also implicitly lock/unlock other groups in the link set. Fixes TrenchBroom#3768 Co-authored-by: Kristian Duske <[email protected]>
- Loading branch information
Showing
6 changed files
with
277 additions
and
3 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters