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Update CHANGELOG.md
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mfoltz authored Feb 24, 2025
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- fixed alchemy experience from blood potions and merlots, scales with quality of prisoner
- familar and player experience scrolling text staggered to prevent overlap and improved origination

- `1.6.5`
`1.6.5`
- tired, check commands list if anything doesn't do what you expect as that's autogenerated and will match whatever is in build
- reduced chances for random seeds per 20 harvesting levels to [2, 4, 6, 8, 10] from [4, 8, 12, 16, 20]
- config option for echoes cost, haven't double checked this yet #testingandtired
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