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Updated MapVote
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Roemer committed Feb 1, 2023
1 parent 97aa274 commit 478fc71
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Showing 6 changed files with 8 additions and 7 deletions.
2 changes: 1 addition & 1 deletion Dockerfile
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Expand Up @@ -20,7 +20,7 @@ ADD files/Maps/* /ut-data/Maps/
ADD files/Scripts/ /

# Environment variables
ENV UT_SERVERURL="CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MapVoteLAv2.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements"
ENV UT_SERVERURL="CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MVU3.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements"

# Prepare the system
RUN dpkg --add-architecture i386 \
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7 changes: 4 additions & 3 deletions README.md
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Expand Up @@ -21,7 +21,7 @@ This basically works by having this files in this volume and on start of the ser
## Environment Variables
| Variable | Mandatory | Description |
| -------- | --------- | ----------- |
| UT_SERVERURL | Yes | This is the default uri for the server startup. By default, it looks like: `CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MapVoteLAv2.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements` |
| UT_SERVERURL | Yes | This is the default uri for the server startup. By default, it looks like: `CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MVU3.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements` |
| UT_SERVERNAME | No | If this variable is set, it will always override the server name in `UnrealTournament.ini` with this on startup. |
| UT_ADMINNAME | No | If this variable is set, it will always override the admin name in `UnrealTournament.ini` with this on startup. |
| UT_ADMINEMAIL | No | If this variable is set, it will always override the admin email in `UnrealTournament.ini` with this on startup. |
Expand Down Expand Up @@ -51,6 +51,7 @@ BunnyTrack is ready to use. To change the game type in the Server Admin Console,
This mod is loaded permanently. It allows to scale the crosshair as it might be too big on some resolutions.
Any player can just go to their console (tab) and execute the following command:
`mutate ch_scale 1`
Note: Might fail for weapons with a secondary crosshair like sniper, so it is mostly usefull for Insta-Gib.

## FlagAnnouncementsV2
This mod is added as a mutator. So it must be added to the mutators list to work.
Expand All @@ -62,10 +63,10 @@ This mod is added as a mutator. So it must be added to the mutators list to work
When this mod is enabled, inactive users will be kicked from the server.
Further configuration can be done in the `System/KickIdlePlayers2.ini` file.

## MapVoteLAv2
## MVU3 (Map Vote Ultimate 3)
This mod is added as a mutator. So it must be added to the mutators list to work.
When this mode is enabled, a map vote / kick screen will come after each map so the users can vote for the next map.
Further configuration can be done in the `System/MapVoteLA.ini` file.
Further configuration can be done in the `System/MVU_Config.ini` file.

## NoSelfDamagev03
This mod is added as a mutator. So it must be added to the mutators list to work.
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2 changes: 1 addition & 1 deletion docker-compose.yml
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Expand Up @@ -25,7 +25,7 @@ services:
- 27900:27900/tcp
- 27900:27900/udp
environment:
- UT_SERVERURL="CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MapVoteLAv2.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements"
- UT_SERVERURL="CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MVU3.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements"
- UT_SERVERNAME="My UT Server"
- UT_ADMINNAME="UTAdmin"
- UT_ADMINEMAIL="[email protected]"
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4 changes: 2 additions & 2 deletions files/Scripts/prepare.py
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Expand Up @@ -73,8 +73,8 @@ def initial_setup():
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'DefaultAnnouncements', True)
## KickIdlePlayers2
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'KickIdlePlayers2', True)
## MapVoteLAv2
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'MapVoteLAv2', True)
## Map Vote Ultimate 3
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'MVU3', True)
## WhoPushedMe
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'EnhancedItems', True)
set_config_value(utIniFileServer, 'Engine.GameEngine', 'ServerPackages', 'WhoPushedMe', True)
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