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Rename all Bazel BUILD files to BUILD.bazel (iree-org#12663)
These were historically just called "BUILD" with no file extension because that's the name that Google's internal version of Bazel (Blaze) uses. We've been inconsistently adding the extension and this cleans it all up. In a world with multiple build systems, having a file extension makes sense :-) For instance, it avoids conflicts with directories named "build" (the required name in some processes) on case-insensitive filesystems. Accomplished with: ```shell find . -type d \ \( -path './bazel-*' -o -path ./third_party -o -path './*.venv' \) \ -prune -false -o -name BUILD -print | xargs -I {} mv {} {}.bazel ```
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compiler/src/iree/compiler/Bindings/Native/Transforms/CMakeLists.txt
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compiler/src/iree/compiler/Bindings/Native/Transforms/test/CMakeLists.txt
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compiler/src/iree/compiler/Bindings/TFLite/Transforms/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/Common/TransformExtensions/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/LLVMCPU/TransformExtensions/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/LLVMGPU/TransformExtensions/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/LLVMGPU/Utils/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/TransformDialectStrategies/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/TransformDialectStrategies/CPU/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/TransformDialectStrategies/Common/CMakeLists.txt
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compiler/src/iree/compiler/Codegen/TransformDialectStrategies/GPU/CMakeLists.txt
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