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add a new small program and fix debug mode
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> | ||
</startup> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{229FF5CA-748B-4266-B9E1-02F0A2705037}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>GenerateDevisionName</RootNamespace> | ||
<AssemblyName>GenerateDevisionName</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace GenerateDevisionName | ||
{ | ||
class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
Generate(); | ||
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Console.Write("\n继续:1\t\t关闭:2"); | ||
int inputContinue = 0; | ||
int.TryParse(Console.ReadLine(), out inputContinue); | ||
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switch (inputContinue) | ||
{ | ||
case 1: | ||
Console.Clear(); | ||
Generate(); | ||
break; | ||
case 2: | ||
break; | ||
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} | ||
} | ||
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static void Generate() | ||
{ | ||
Console.Write("输入生成师类型:"); | ||
string devisionType = Console.ReadLine(); | ||
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Console.Write("\n输入生成师数量:"); | ||
int num = 100; | ||
int.TryParse(Console.ReadLine(), out num); | ||
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Console.Write("\n输入起始番号:"); | ||
int startNum = 0; | ||
int.TryParse(Console.ReadLine(), out startNum); | ||
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Console.Write("\n正在生成....."); | ||
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StringBuilder sb = new StringBuilder(); | ||
for (int i = startNum; i <= startNum+num; i++) | ||
{ | ||
if (i != startNum && i % 8 == 0) | ||
{ | ||
sb.Append("\n\t\t"); | ||
} | ||
sb.Append(string.Format("\"国防军第{0}{1}师\"", i, devisionType)); | ||
} | ||
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FileStream fs1 = new FileStream(string.Concat(System.IO.Directory.GetCurrentDirectory(), "GenerateDevision", ".txt"), FileMode.Create, FileAccess.Write);//创建写入文件 | ||
StreamWriter sw = new StreamWriter(fs1, Encoding.Default); | ||
sw.WriteLine(sb.ToString());//开始写入值 | ||
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sw.Close(); | ||
fs1.Close(); | ||
//Console.Write("\n" + sb.ToString()); | ||
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Console.Write("\n生成完成....."); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("GenerateDevisionName")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("Microsoft")] | ||
[assembly: AssemblyProduct("GenerateDevisionName")] | ||
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("00fe46c1-7fc0-4db3-80fb-c1f651afe24d")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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