Skip to content
View monguri's full-sized avatar

Block or report monguri

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).

Python 9,188 743 Updated Apr 18, 2025

Differentiable rasterization applied to 3D model simplification tasks

Python 479 34 Updated Jan 10, 2022

Dynamic Tessellation on the GPU Using Mesh Shaders in DirectX12

C++ 4 1 Updated May 9, 2024

The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

C++ 1,195 364 Updated Apr 8, 2025

The open source mesh processing system

C++ 5,113 841 Updated Apr 24, 2025

Game Engines with Source: Learning from the best

653 29 Updated Apr 7, 2025

NVIDIA Neural Shading SDK

C++ 124 9 Updated Feb 6, 2025

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

C 700 142 Updated Aug 28, 2024

Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".

C++ 22 5 Updated Feb 2, 2025

NVIDIA PhysX SDK

C++ 3,869 496 Updated Apr 7, 2025

Neural Radiance Cache (NRC) Library

HLSL 28 6 Updated Feb 6, 2025

SYCL Open Source Specification

JavaScript 134 70 Updated Apr 24, 2025

The public CGAL repository, see the README below

C++ 5,319 1,461 Updated Apr 24, 2025

ParMETIS - Parallel Graph Partitioning and Fill-reducing Matrix Ordering

C 139 49 Updated Dec 8, 2023

METIS - Serial Graph Partitioning and Fill-reducing Matrix Ordering

C 818 161 Updated Oct 27, 2023

Making it easier to work with shaders

C++ 3,898 277 Updated Apr 24, 2025

NVIDIA Neural Texture Compression SDK

C++ 198 7 Updated Apr 8, 2025

The 2013 edition of the Source SDK

C++ 8,784 2,567 Updated Apr 2, 2025

Catmull Clark Subdivision Surfaces example built using three.js

JavaScript 16 8 Updated Aug 22, 2018

Doom 3 BFG Edition

C++ 5,090 1,378 Updated Aug 21, 2024

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

C++ 1,553 262 Updated Apr 24, 2025

Real-time path tracing library and sample

HLSL 734 77 Updated Apr 24, 2025

Asset repo for RTXMG sample

3 1 Updated Apr 10, 2025

A light-weight fork of the OpenSubdiv.

C++ 9 2 Updated Mar 19, 2025
C++ 333 50 Updated Apr 8, 2025

NVIDIA RTX Mega Geometry SDK

C++ 117 6 Updated Apr 8, 2025
Next