Stars
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU
Pathfinding - using Unity Navmesh, ECS and Burst
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Runtime Transform Handles for Unity
Blender addon that simplifies access to useful operators and adds missing functionality
Badges for your personal developer branding, profile, and projects.
Tutorial Project for Memphis Game Developers
TSEiA is the Unity add-on that provides convenient access to Unity Timeline.
A Legend of Zelda: Breath of the Wild-style grass shader
This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library topics may become public in the future. This project is mainl…
Runtime customizable ragdolls in Unity. With transitions to and from animated states.
A Unity plugin to create curved content in real-time with bézier curves
Unity Toon Shader ( an experimental package )
A sample BRG project for the blog post @ https://gamedev.center
Basic Character Controller Using ECS and Unity.Physics Packages
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Master project for tutorial I am making on flow fields using Unity DOTS.
Source for "Holding Out", a game where you grapple with customer support and zombies simultaneously. Made for Ludum Dare 53 in 48 hours.
A character focused Toon Shader for Unity using Shader Graph.
An audio synthesizer built on Sfxr / Bfxr, packaged for Unity.
High-performance ROS2 solution for Unity3D
Esoteric Palette Generator Mico-Lib Interpolating HSL Color in cartesian space
Realtime-CSG, CSG level editor for Unity