Stars
A network library for client/server games written in C++
Configure external DNS servers (AWS Route53, Google CloudDNS and others) for Kubernetes Ingresses and Services - Forked for Agones GameServer Support
Demonstrate game-server related deployment methods on EKS
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …
Convert .seq file from Marq's PETSCII editor to spindle 2.3 compatible directory art
VSP and Line Crunching are used to scroll the screen in all directions.
🚅 Compile faster with Ccache! A Ccache integration for CMake with Xcode support.
DEPRECATED: Please refer to the website link for the latest version under AWS Game Backend Framework
Prometheus Operator creates/configures/manages Prometheus clusters atop Kubernetes
A sample application that shows how to use gradle to compile C/C++ JNI code
Commodore 64 Wasteland game modification for IDE64
vidarh / SAM
Forked from s-macke/SAMSoftware Automatic Mouth - Tiny Speech Synthesizer
Gradle plugin for generating code from Google FlatBuffers schemas
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
My collection of bitmap fonts pulled from various demoscene archives over the years
build,tag,and push a bunch of related docker images via a single command
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
Desktop/Android/HTML5/iOS Java game development framework