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基于netty的游戏服务器端框架 消息封装,编解码结构提供扩展,请求消息队列处理,基于protobuf的实例已经完成

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基于netty的游戏服务器端框架 消息封装,编解码结构提供扩展,请求消息队列处理,基于protobuf的实例已经完成

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  • Java 98.4%
  • Protocol Buffer 1.3%
  • Batchfile 0.3%