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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
|
||
namespace DebugRomStats | ||
{ | ||
public static class ActorFactory | ||
{ | ||
public static ActorRecord NewActor(byte[] record) | ||
{ | ||
ushort actor; | ||
|
||
actor = (ushort)((record[0] << 8) + record[1]); | ||
switch (actor) | ||
{ | ||
case 0x000A: | ||
return new ChestActor(record); | ||
default: | ||
return new ActorRecord(record); | ||
} | ||
} | ||
} | ||
#region ActorRecord | ||
public class ActorRecord | ||
{ | ||
public static int LENGTH = 0x10; | ||
public ushort Actor; | ||
public ushort Variable; | ||
public Vector3<short> coords = new Vector3<short>(); | ||
public Vector3<ushort> rotation = new Vector3<ushort>(); | ||
public ActorRecord(byte[] record) | ||
{ | ||
Actor = (ushort)((record[0] << 8) + record[1]); | ||
coords.x = (short)((record[2] << 8) + record[3]); | ||
coords.y = (short)((record[4] << 8) + record[5]); | ||
coords.z = (short)((record[6] << 8) + record[7]); | ||
rotation.x = (ushort)((record[8] << 8) + record[9]); | ||
rotation.y = (ushort)((record[10] << 8) + record[11]); | ||
rotation.z = (ushort)((record[12] << 8) + record[13]); | ||
Variable = (ushort)((record[14] << 8) + record[15]); | ||
} | ||
public virtual string Print() | ||
{ | ||
return String.Format("{0}, {3}, {1} {2} ", | ||
Actor.ToString("X4"), | ||
PrintCoord(), | ||
PrintRotation(), | ||
Variable.ToString("X4")); | ||
} | ||
public string PrintCoord() | ||
{ | ||
return string.Format("({0}, {1}, {2})", | ||
coords.x, coords.y, coords.z); | ||
} | ||
public string PrintRotation() | ||
{ | ||
return string.Format("({0}, {1}, {2})", | ||
Degrees(rotation.x).ToString("F0"), | ||
Degrees(rotation.y).ToString("F0"), | ||
Degrees(rotation.z).ToString("F0")); | ||
} | ||
public string PrintCoordAndRotation() | ||
{ | ||
return PrintCoord() + " " + PrintRotation(); | ||
} | ||
protected static float Degrees(ushort rx) | ||
{ | ||
return ((float)rx / (float)ushort.MaxValue) * 360.0f; | ||
} | ||
} | ||
#endregion | ||
|
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//Believe this is the Link actor. | ||
public class PositionRecord : ActorRecord | ||
{ | ||
public PositionRecord(byte[] record) | ||
: base(record) | ||
{ | ||
} | ||
public override string Print() | ||
{ | ||
return PrintCoordAndRotation(); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7"/> | ||
</startup> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{68453906-153D-4CD0-8AF4-B1B178D6CE28}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Atom</RootNamespace> | ||
<AssemblyName>Atom</AssemblyName> | ||
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject>Atom.Atom</StartupObject> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Runtime.Serialization" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="DisassemblyTask.cs" /> | ||
<Compile Include="JQuery.cs" /> | ||
<Compile Include="r4300\COP0.cs" /> | ||
<Compile Include="r4300\COP1.cs" /> | ||
<Compile Include="r4300\CPU.cs" /> | ||
<Compile Include="r4300\decode_help.cs" /> | ||
<Compile Include="r4300\label.cs" /> | ||
<Compile Include="r4300\Opcodes.cs" /> | ||
<Compile Include="r4300\parser.cs" /> | ||
<Compile Include="r4300\adis_c.cs" /> | ||
<Compile Include="program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="r4300i.cs" /> | ||
<Compile Include="RSP\decoder_c.cs" /> | ||
<Compile Include="RSP\decoder_h.cs" /> | ||
<Compile Include="MipsFields.cs" /> | ||
<Compile Include="RSP\opcodes.cs" /> | ||
<Compile Include="RSP\vector_opcodes.cs" /> | ||
<Compile Include="Section.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<Compile Include="RSP\opcodes_priv_h.cs" /> | ||
<None Include="data\mm-j0.json" /> | ||
<None Include="data\oot-n0.json"> | ||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||
</None> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\JOcaBase\JOcaBase.csproj"> | ||
<Project>{87a06c9e-f860-4f65-ad47-e4d97339382e}</Project> | ||
<Name>JOcaBase</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\OcaLib\Helper\Helper.csproj"> | ||
<Project>{44a9c95f-06bc-4686-b341-150a0e2755b6}</Project> | ||
<Name>Helper</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\OcaLib\source\OcaLib.csproj"> | ||
<Project>{ec69e9e2-4cfb-43f9-8e37-cb6a52935e4c}</Project> | ||
<Name>OcaLib</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Content Include="Notes.txt" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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