Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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Repositories
- com.unity.formats.fbx Public
The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.formats.fbx’s past year of commit activity - com.unity.entities.graphics Public
The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.entities.graphics’s past year of commit activity - com.unity.entities Public
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.entities’s past year of commit activity - com.unity.collections Public
A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.collections’s past year of commit activity - com.unity.physics Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Phys…
needle-mirror/com.unity.physics’s past year of commit activity - com.unity.logging Public
The Logging package provides interfaces for creating and processing runtime events and logging output. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.logging’s past year of commit activity - com.unity.searcher Public
General search window for use in the Editor. First target use is for GraphView node search. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.searcher’s past year of commit activity - com.unity.nuget.mono-cecil Public
The mono cecil library from https://www.nuget.org/packages/Mono.Cecil/This package is intended for internal Unity use only. Most Unity users will be better suited using the existing community tooling.To avoid assembly clashes, please use this package if you intend to use Mono.Cecil. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.nuget.mono-cecil’s past year of commit activity - com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.netcode.gameobjects’s past year of commit activity - com.unity.inputsystem Public
A new input system which can be used as a more extensible and customizable alternative to Unitys classic input system in UnityEngine.Input. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.inputsystem’s past year of commit activity