Stars
Single-header BVH construction and traversal library.
k-nearest neighbors search (KNN) for RBush
RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
A lightweight Node.js private proxy registry
A powerful obfuscator for JavaScript and Node.js
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Checks your WebGL usage for common issues
🦀 Small exercises to get you used to reading and writing Rust code!
Short and easy to understand samples demonstrating WebGL 2 features
This guide explains how you can use "global data" in Rust
An opinionated guide that tries to help you choose the best way to store contiguous data in Rust
Minimalistic project template to jump start a Node.js back-end application in TypeScript. ESLint, Vitest and type definitions included.
Typescript koa node example project.
Fork of dawn.googlesource.com/dawn with generated code and third-party dependencies committed
Realtime path tracing via WebGPU compute shaders
Hardware Ray tracing extension for Chromium WebGPU
Toy path tracer using WebGPU RT
Facilitating high-level interactions between Wasm modules and JavaScript
Set of gltf models to load in online demos and examples
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Explain complex systems using visuals and simple terms. Help you prepare for system design interviews.
Cross-platform Rust rewrite of the GNU coreutils
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.