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Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Code modified from oculus-samples/Unity-Decomissioned
Library to create procedural meshes in Unity3D.
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
Unity editor tool for quickly generating pipes—with pathfinding
A set of single script utils used throughout my projects
A tool that generates custom editors in Unity
Tool for ripping high-resolution imagery and heightmaps from Google Earth Pro
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Using Websockets to transmit orientation data from smartphone to Unity
Windows system utilities to maximize productivity
Another fucking c# Steamworks implementation
A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.
Master the command line, in one page
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
.NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C# and F#.
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and g…
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Unity WebGL application that gives you a set of parameters to create your own islands.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Software Development Kit for building your own games using the OpenRA engine.
A multiplayer mod for the game Blade & Sorcery