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carpe diem
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carpe diem
  • Bitten Sweet Studio
  • Contagem, Minas Gerais

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niscolas/readme.md

> Hi, name's ( Nicolas Catarina Parreiras )

๐Ÿ’ป [ Computer Technician && Digital Games Technologist && Game Developer ]

  • ๐Ÿฆธ I'm a professional Game Developer from Brazil ๐Ÿ‡ง๐Ÿ‡ท
  • ๐Ÿ”จ Currently working as a C# and Unity freelancer. My other main skills are detailed below ๐Ÿ‘‡
  • ๐ŸŽฎ Just love to work with games and sharp my skills, always improving ๐Ÿ™ƒ
  • ๐Ÿ’ก I love โค๏ธ emojis ๐Ÿ˜„ and actually playing some games too ๐Ÿ•น๏ธ

๐Ÿ› ๏ธ Languages, Technologies and Tools

๐Ÿ’ป Dev


C# Logo Unity Logo Linux Tux Logo Vim Logo Unreal Engine Logo Jetbrains Rider Logo Git Logo GitHub Logo GitLab Logo Java Logo

๐ŸŽจ Art and Management


Notion Logo blender Logo Inkscape Logo GIMP Logo


๐Ÿ•น๏ธ Game Projects


โญ Stats

GitHub Stats Most Used Languages Wakatime Stats

โ˜Ž๏ธ Contact

My Discord User ID My Fiverr My GameJolt My GitLab My LinkedIn My Whatsapp

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  1. nvim-godot nvim-godot Public

    Use Neovim as your Godot code editor!

    Lua 64 3

  2. door-quest door-quest Public

    A game with simple Doors and Keys mechanics, made as training for Unreal 5

    C++ 1

  3. unity-SOundy unity-SOundy Public

    ๐Ÿ’ก Audio Clips encapsulated inside ScriptableObjects โœจ

    C# 2

  4. unity-healthy unity-healthy Public

    โค๏ธ Just a simple Health system for Unity โค๏ธ

    C# 1

  5. geena-scriptable-statemachine geena-scriptable-statemachine Public

    C#

  6. theseus-minotaur-puzzle theseus-minotaur-puzzle Public

    ShaderLab 1