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README
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= GosuTaxi
This project is thought of as a test for the gosu game dev library. It's
current primary goal is to mimick the C64 game "Space Taxi".
It will use gosu and most probably Chipmunk, the physics library. Please have
a look at the following URLs to learn how to install those two libs on your
platform.
http://code.google.com/p/gosu/
http://wiki.slembcke.net/main/published/Chipmunk
Please don't ask me for a binary version just yet. That'd be silly. I mean,
look at the state of the in game gfx. :)
= Todo
* making the tiles 16x16 to allow for bigger maps
* almost everything. physics, collision detection, people, driving
* cool additions on top of the original gameplay (networking?)
= Credits & Development
All code is (c) 2007 Jan Krutisch. Feel free to submit patches, send pull
requests via GitHub etc.
= License
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar
14 rue de Plaisance, 75014 Paris, France
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.