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= GosuTaxi This project is thought of as a test for the gosu game dev library. It's current primary goal is to mimick the C64 game "Space Taxi". It will use gosu and most probably Chipmunk, the physics library. Please have a look at the following URLs to learn how to install those two libs on your platform. http://code.google.com/p/gosu/ http://wiki.slembcke.net/main/published/Chipmunk Please don't ask me for a binary version just yet. That'd be silly. I mean, look at the state of the in game gfx. :) = Todo * making the tiles 16x16 to allow for bigger maps * almost everything. physics, collision detection, people, driving * cool additions on top of the original gameplay (networking?) = Credits & Development All code is (c) 2007 Jan Krutisch. Feel free to submit patches, send pull requests via GitHub etc. = License DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004 Copyright (C) 2004 Sam Hocevar 14 rue de Plaisance, 75014 Paris, France Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE FUCK YOU WANT TO.
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A spacetaxi clone written in ruby, with the help of gosu and chipmunk
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