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GameFramework
GameFramework PublicForked from EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
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The-Forge
The-Forge PublicForked from ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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sltl
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SLTL is an embedded domain specific language (eDSL) for writing shaders with C++14
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NRI
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vectormath
vectormath PublicForked from glampert/vectormath
Modified version of Sony's open sourced vector and matrix math library.
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EASTL
EASTL PublicForked from electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
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