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ohiofi authored Apr 25, 2023
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### Deterministic Games

A deterministic game is a strategy game with the following three properties:
A deterministic game is a strategy game with the following properties:
- No random chance. There are no dice rolled, no cards drawn, no tiles pulled, etc.
- No hidden information. There are no cards which are secret to some players, no
surprises that will be revealed as the game progresses, and no screens behind which
players hide their unit instructions or battleship configurations.
- No ties. The game should end in a finite amount of time, with one winner. (Although
if you’d like to analyze a game which meets the other criteria but has ties, it’s easy to
fix this by introducing a tiebreaker mechanic.)
players hide their secrets.
- No ties. The game should end in a finite amount of time, with one winner.

Examples include Nim, Tic-tac-toe, Chess, Checkers, Go, Othello, Blokus, Dots and Boxes.
Examples include Tic-tac-toe, Chess, Checkers, Go, Othello, Blokus, Dots and Boxes, Nim.

<dl>

<dt>procedural generation</dt>
<dd>automatically creating content based on pre-written instructions</dd>
<dt>roguelike</dt>
<dd>a genre of role-playing games that features level randomization and permanent death</dd>
<dt>input randomness</dt>
<dd>an unpredictable element brought into the game before players make a decision and allows the players to form a strategy</dd>
<dt>output randomness</dt>
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