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[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
[NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"
[ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
This is official implementation of the paper: "iHuman: Instant Animatable Digital Humans From Monocular Videos" [ECCV 2024]
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Code for "Detector-Free Structure from Motion", CVPR 2024
[CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions
A web-based 3D visualization tool for 3D computer vision.
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Official repository of HUGS: Human Gaussian Splats (CVPR 2024)
[NeurIPS'24] Official implementation of "HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors"
Official PyTorch implementation of "Expressive Whole-Body 3D Gaussian Avatar", ECCV 2024.
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
Learn to develop a professional enterprise-ready video conferencing app in hours using Next.js 14, Stream, and Tailwind CSS.
Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"
This is a collective repository for all 3DGS related progresses in research and industry world
中华人民共和国行政区划:省级(省份)、 地级(城市)、 县级(区县)、 乡级(乡镇街道)、 村级(村委会居委会) ,中国省市区镇村二级三级四级五级联动地址数据。
高颜值的第三方网易云播放器,支持 Windows / macOS / Linux
始于 vite + vue3 + ts + node 的全栈博客,目前也提供了 react18 版本实现,采用 pnpm monorepo 架构,支持自动化部署,优秀的开发和部署体验。
A music player based on NeteaseMusic
The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.