A basic mini basketball game developed in Unity. The game features core mechanics are working such as throwing, picking, walking, and scoring.
The basketball court, basketball hoop with its rope, ball, and wooden chair were created by me using Blender.
- Movement: WASD keys
- Shot: Left Click
- Unhide Cursor: Right Click
- Blue Power-Up: Instantiates 5 balls.
- Yellow Power-Up: Increases your speed.
- Purple Power-Up: Doubles your score.
- Add sound effects to enhance gameplay.
- Improve the user interface to indicate shot force based on mouse button duration.
- The hoop's rope does not render in the WebGL project due to the detailed procedural approach. It can be editted